Kismet's World of Darkness upright ornate divider

Animalism: Manipulate the Offspring

upside down ornate divider

 

by: Reno Camilani for Sanguinus Curae

Download in Google Docs

 

Animalism Level Six Variant

With Manipulate the Offspring, a Kindred skilled in Animalism can modify the genetic makeup of an animal before it is born. For instance, a character finds a horse he likes and decides that he wants the next foal it has to be even stronger. He uses this power and finds that the next foal is beautiful, strong, and fertile. Manipulate the Offspring can be used on almost any animal, and its effects don't have to be beneficial (imagine a two-headed calf). This power is especially popular with Nosferatu blood breeders and Tzimisce fleshcrafters.

System

The vampire spends three blood points and rolls Manipulation + Animal Ken. Difficulty depends on the complexity of the animal &Mac246; a bat would be simple to change compared to an orangutan (generally Storyteller's discretion, from 5 to 9). Each success allows the character to change something about the animal's next litter (Note: Subject does not have to be a female). A higher attribute would cost one dot per success, and other modifications (poison sacs, claws, wings, more or less anything the character can think of) cost a variable amount of successes at the Storyteller's discretion.

Also, the modifications affect the entire litter - a horse may only have one foal, but a dog may have a half-dozen puppies, and who knows how many rats might be born in one litter. Remember that the modifications have to be relative to be realistic - it's possible that a rat might have a Strength of four, but it would be bear-sized.

 

Back to Top ^

upright ornate divider

Written materials are free for personal use.

Please don't try to sell or misrepresent them.

Please don't repost material elsewhere; link to this site instead.

Thank you, and happy gaming!

upside down ornate divider

This Web site is not affiliated with, endorsed, sponsored, or specifically approved by any company or private party. Art was not made for this site and is for inspiration only. Trademarks, intellectual property, art, and logos belong to their respective owners; this site offers no challenge to any rights. For more information, please visit White Wolf at (worldofdarkness.com), Onyx Path at (theonyxpath.com), and artists through provided links. Original content/characters are © 1998-2022 Kismet Rose unless otherwise noted. Please see the site's privacy policy; cookies are not collected.