compiled by: Dare, dare@sanguinus.com  A Legacy Article from Sanguinus Curae @ Kismet's World of Darkness, http://wod.kismetrose.com/ 
Basic movement rates are given in the rules as; Walking: 7 yards per turn, Jogging/Slow It is unknown to me what is the actual number of people in the world that understand the basic law of physics that states: faster=more energy=more damage.
But  for those that do, I have prepared an optional rule for Damage bonuses when characters are using Celerity.
The basic bonuses are listed in the table below, with an explanation of how I arrived at those bonuses following (for the stout of heart or those that understand physics  be warned).


The Explanation: This entire bonus system is based on the simple axiom of physics: 

E=½MV²  
Where 'E' is the energy of the strike, 'M' is the striking object (in this case the arm/leg of the character), and 'V²' is the speed of the strike  which is changed by Celerity. 

½M x V²=E  
Now, in any consideration of a single character's unassisted vs. Celerityassisted damage, 'M' remains constant, since the mass of their body doesn't change. For this reason I have rewritten the formula as follows, wherein 'Mc' equals '1'. 

½Mc x V²=E  
So, in essence, the formula becomes:  
V²=E or ms²=N 

with 'V²' represented by meters per second squared (ms²) and 'E' represented by Newtons (N). 



But does this mean that Celerity 9 should give a bonus 149 times as great as Celerity 0? No. 



Using this system we can compare the levels of energy quite easily, and we can also find a comparison between Health Levels much more readily as can be seen when we refer back to the energy table and insert a column showing the difference between each level of energy. 



There, clear as mud? I thought so. Don't say I didn't warn you. :) Several people wrote to Sanguinus noting a flaw in the original formula that is used in this explanation. When this article was first written  I left out the ½ before M in 'E=½MV²'. Each person that wrote in commented that the entire explanation was wrong given that fact. Unfortunately, that is not true. As I explained above, the mass factor remains constant throughout the formula, and for that reason was given a value of '1'. Whether the formula is written '½M' or simply 'M' doesn't matter, since '½M' is resolved to '1' for the purpose of the explanation. Thank you to everyone that noted the omission, but as you can see, it was a typing error, and not a flaw in the explanation. 
