Your character has learned the art of the deal and is now able to extend one of the contracts he has learned. Once per day when he has used the specified contract without invoking the catch, the changeling can activate Contract Negotiator, which allows him to use that contract again without paying any further glamour. (Any other requirements, such as Willpower, must still be met.) He can then avoid paying glamour costs for that contract up to a number times per day equal to his Wyrd. The contract must be an affinity contract and the merit must be applied to one specific contract when it is purchased.
For example, the Darkling Azazel acquires Contract Negotiator (Darkness). He uses the fourth clause of Contracts of Darkness (Boon of the Scuttling Spider) and spends the required glamour even if he has met the catch (climbing stone or wood walls at night). Since Azazel has a Wyrd of 3, he can use any of his Contracts of Darkness 3 times without paying any additional glamour during the next 24 hours. Azazel can only use this merit on Contracts of Darkness and must still pay Willpower costs.
If he wanted to use Contract Negotiator for another contract, such as one of his court contracts or a universal affinity contract (like Contracts of Hours), he would have to buy the merit again for each of them.
Effect: Your character was unfortunate enough to be the 7th son/daughter of a 7th son/daughter. This has marked the character for abduction by the True Fae. This will likely happen either shortly after birth, or around the ages of 7, 14, 21, etc... The Fae find these children of particular interest. Being unfortunate enough to be born with this over your head does have a couple benefits once you return from Arcadia:
+1 to Clarity rolls, the 7th of a 7th seems to have an easier time holding on to clarity than other Changelings
+1 to Kenning rolls to recognize contracts, as you have seen and witnessed more Fae powers than the average mortal, and have been around it your life.
You have the same affirmity bonus as a changeling with 1 Wyrd higher
Unfortunately, this gift is not a pure gift. When you return from Arcadia, being marked isn’t all it’s cracked up to be. A mortal so marked is more prone to insanity when she does lose Clarity. A character so marked gets a -1 to all rolls to resist gaining a derangement.
Author’s Note: I noticed in Changeling: The Lost that there was not a mortal merit a character could take that would predispose them to becoming a changeling. Werewolves and mages have a merit that does just that, so using some information from the books and fairy tales, I wrote this up. Storytellers are encouraged not to let all the characters have this, as the 7th of a 7th is very rare indeed (also why I threw in the -1 to Clarity rolls). Unfortunately, the name of this Merit is altered from what I would have liked it to be, as in the “Magical Traditions” book there is a merit called “Seventh Son/Daughter of a Seventh Son/Daughter” (page 122).
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