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DEBRIEFING: THE STARGATE SG-1 ROLEPLAYING GAME

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November 12, 2013

It's a strange and small world, when you come right down to it. Just when I had nearly forgotten about this little corner of my web experience, someone kindly sent me an email to let me know that they enjoyed running the missions presented here. That got me nostalgic for this place, so I came by to visit - only to find a number of things woefully out of date. Some of that is beyond my current ability to remedy, since I am up to my eyeballs in work and other games, but other things I have been able to tweak so that you will have an easier time of using what you find here.

The first thing I did was update the site navigation to reflect how my other sites have changed and to update the entrance page a bit. The next thing I did was update the links page, since many sites that I used for Stargate are now gone, and who knows how long they've been that way? They aren't likely to come back, at any rate, since the game has been out of print since 2005 and the show it was based on has been long finished. I also went in and updated the page about what the game costs and where to get the books, since there have been some big changes in that arena.

Looking back over what I managed to put up here, I have to say that I am pleased. While the information is largely stuck in 2005 and does not represent the later seasons of the show (or a full understanding of where Farscape ended up), it's solid, useable, and can easily be adapted - rather like the game that Alderac produced. I still think it's a damned fine product and I still hope to provide some support for the gamers who do decide to play it.

November 02, 2007

While running Stargate in 2005, I became enchanted with the idea of doing a Farscape/Stargate crossover.  I had a good look at the Farscape roleplaying book and found it rather disappointing.  The Stargate book, however, more than made up for it.  I knew enough both shows to know that Farscape could be coverted to the Stargate system.  I started working on it, hoping that I would be able to finish in time to try it out on my players.  I put up a small site just for my crossover efforts, hoping to get feedback without my players seeing it.  Unfortunately, the game ended and other things started to take precedence.  Rather than continue with two separate web sites, I've melded the two.  If you click the "STARSCAPE" link above, you'll see the crossover material. 

October 03, 2006

Since I've become familiar with Dreamweaver templates I have decided to use them for this site, rather than continuing with iframes.  Apparently older browsers don't support iframes and I want to be sure that as many people as possible can navigate this site easily.  The site looks the same but it is different in a significant way.  In other words, if you don't notice a difference, don't sweat it.

September 13, 2006

I have undertaken a complete site overhaul here. I have added a new mission to the Missions section, and done a bit of writing on the DM Miscellany page. I have also fixed a few things that were out of order, like a broken image and a broken link I found.

November 20, 2005

A new mission is available for your consideration. It was pretty fun when I ran it for my group and injected some Hinduism in Stargate.

October 20, 2005

There are two new missions available for perusal and download in the Missions section (click the link to your right). I will be adding more as soon as I can.

August 5, 2005

There is a new mission available for perusal and download in the Missions section (click the link to your right). It was the first mission that I came up with for the Stargate milieu, and when it was run, it went very well. I hope that it can be of use to other SG groups.

July 19, 2005

I have added a page for miscellaneous details. Right now the Miscellaneous page has information about psychological profiling (with a sample questionnaire to hand out to players), gathering ideas, and naming. You can find the link in the column to your right. I also added some links to the links page.

July 6, 2005

I have added a page about some of the mechanics of the Stargate roleplaying system. It is not possible to mention everything, but I tried to go over major components.

June 29, 2005

I have added two new pages about the technology of the Goa'uld, with a lot of pictures to illustrate.

June 22, 2005

I have added a new page discussing the classes available in the core Stargate book. I have also updated the character backgrounds page to provide a good example of a background (taken from the show). I have added a few images here and there and done some basic editing. I also submitted this site to some web rings as of the 21st, so you may notice them on the main page.

I have also added a page in the Technology section outlining the types of technology commonly found amongst the Asgard.

June 20, 2005

An overhaul to this site has begun to make it look and act more to my liking. I hope it suits any and all visitors this site may have.

April 30, 2005

I have done an article about the price of the various Stargate products, and about where you can find some deals.

April 22, 2005

I have managed to squeeze a little time for myself into my week, and the result is two articles for this web site. You can access them through the panel to the left.

One article is on Stargate's Specialty/Species system. (And here is my disclaimer: I have not played Spycraft or had much contact with it, and I am not familiar with a lot of game systems out there. The Specialty/Species setup may have been taken from another game system but if it has, I am not aware of it. Please forgive any assumptions I make about its creation.)

The other article is about Stargate's Background system.

April 15, 2005

This site has been ever so slowly developing over the last few weeks. I have plenty of ideas and even some content I can add in a pinch, but it's been difficult to throw it all together. There's plenty of room, though. To get an idea of some of the things I've been thinking about, have a look at these subject headings:

Smack My Bitch Up: Stargate's Unarmed Combat Feats
You Never Know Where You're Going Till You Get There: the Appeal of the Stargate
The Coexistance of the Historical and the Futuristic
Action Dice: Pros and Cons
Everything But the Kitchen Sink: Gearing Up in the Game
Classes: Pros and Cons

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